| 1. | Character ' s number of skill points changed 人物的技能点数数量已改变 |
| 2. | Number of skill points changed 技能点数的数量已改变 |
| 3. | Updated contextual help for spells when there is a change in skill points 更新了修改技能点数后该技能的相关帮助信息。 |
| 4. | Gaining levels in world of warcraft currently grants your character one bonus skill point and10 bonus ” talent ” points 魔兽世界中升级可以使人物获得1技能点和10天赋点。 |
| 5. | Upgrade game system to the quality and skills point , the combat system similar to the too court determined pk model 游戏升级系统为素质点和技能点,战斗系统为类似"太阁立志"的pk模式。 |
| 6. | Introduction : upgrade game system to the quality and skills point , the combat system similar to the too court determined pk model 游戏升级系统为素质点和技能点,战斗系统为类似"太阁立志"的pk模式。 |
| 7. | Say " yes " and you will be awarded a small boost to your hp / mp and gain 1 skill point to be added into your superbeginner skill book 同意后,你的hp / mp会提高一些,并得到1个技能点可分配在你的超级初心者技能上。 |
| 8. | Like many other aspects , in dark and light a player will be able to choose whether or not to devote skill points to leadership tools 和其他游戏一样,在黑暗与光明中,玩家可以选择是否将一些技能点专注于领导工具上。 |
| 9. | When sufficient experience is gained , pc ' s can train to the next level and get extra skill points , hitpoints and ( for the magic users ) spellpoints 当人物活的了足够的经验之后,它就可以通过训练得到能力的提升,并且得到额外的技能点数、生命值、魔法值(只对魔法职业有效) 。 |
| 10. | Should the gm decide to include non - human characters , those characters should gain only one feat at 1st level , as normal , and the skill points as listed in the class descriptions 如果gm决定加入非人类角色,那些角色在第1级通常只能得到1个专长,且只能得到职业列表描述的那些技能点。 |